scheduling
Staff scheduling, attendance and payroll software
One shift per person per day, coverage you can see, and a door terminal that feeds the schedule instead of contradicting it. The schedule then feeds the payroll period, so it is one number rather than three.
Paint the week. Done.
The schedule is a map of who's where, not a spreadsheet of names. Tap an empty space, set the hours, choose the team, every shift it implies appears at once.
Every shift, where it belongs.
Sala in cyan, kitchen in orange, bar in burgundy. Avatars stack inside each block, you see who's on without opening a list.
A shift starts as a gesture.
Tap a vacant slot, Tuesday, two o'clock, and the time-range opens already pointing at the hours you meant. Drag if you want to fine-tune.
Make it stick, in one tap.
One shift, every Tuesday, or every day this week. Pick the cadence and the whole stretch is locked in. No copy-paste, no template page to maintain.
Seven afternoons land at once.
Every day, two o'clock to six, the whole garden team. Save once, the week fills itself, and the unfilled slots close.
What it covers
Coverage at a glance
Who is on, where the gaps are, and which shifts are still uncovered — before the week starts, not during it.
Attendance from the door
Terminal readings become real entries and exits, with the gaps reconstructed from each person's own rhythm rather than guessed.
Payroll that reads the shifts
Approved hours and payroll inputs come from the shifts that were actually worked.
Leavers stop appearing
Someone who has left is removed from scheduling, so their empty shifts stop reading as no-shows.
Local time, correctly
A day is a local day. Shifts do not drift across a timezone boundary and quietly erase themselves.